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ka yu LEUNG

Storyboard/ Layout/ Set Design/ Modeling/Texturing/Lighting/Rendering/ Compositing

Storyboard

Storyboard Grammar:

1.every sequence open with his shoes.
the bearing for Louis to navigate his life

2.Louis never look at people's eyes.

3.how we show his surroundings and other classmates personalities? Fortunately Louis is not a kid who looks, but he observes.

2.storyboard_point_never look into stude
3.storyboard_point_observant.tif

4.Environment is oddly and unproportionally immersive to the characters, sometime they are even like tiny chess pieces.

4.storyboard_point_immersive_environment
previs.jpg

Set Design

conceived by a kid +observed by Louis= intimate and distance at the same time=dollhouse look 

Old School

repetitive, lazy for creative decoration

made of metal and wood, full of sharp angles, not very kid friendly

traditional/dated/intimidating/bureaucratic  

the beginning of the day

set_design_old_school_morning.jpg

intimidating place:

  • windows unproportionally large

  • ceiling are super high

everyone has to navigate the space through all the edges and narrow route.

those good old times when teachers just pop DVD during the class

biggest furniture: teacher's desk

set_design_old_school_sunset.jpg

the end of the day

the nature being framed as old decoration

tranditional concept and moral lessons

all our scenes on the floor focusing on shoes with all the thin and sharp feet of the seats
 

 

set_design_old_school_ending.jpg
teacher_2.JPG

people have to walk among like fences and barriers
 

 

coucou_1.JPG
WHOLE (1).jpg
FRONT (1).jpg
sketch_1_v2.jpg
sketch_2_v2.jpg
hallway_2.jpg
hallway_1.jpg

Mind Palace

organised/familiar/soothing

handwritten by Louis, he used pencil to draw grids for his own handwritting becasue he is a careful kid

the most important things are circled out

it is the place where Louis feels truly comfortable with. Everything he prepares for school.Louis specifically organised them so everything has their functions and their places.

all items prioritised

all items 

categorized

the place he has been taking care of got winkles

Louis under distress:

his own handwritting got smudged away

with all the wear and tear, you can feel the place is used and tired, so as Louis.

tEXTURING of props

What is tactile means to our film: 
the earnestness of a child ----> the characters of  miniature toys

1. simple form but clumsily exaggerated textures

2. real life reference

3. wear and tear

4.everything is a bit plastic

shoes.jpg

lighting

& compo

are twins.

COLOUR SCRIPT

colour script

3.constellation sequence

classroom scene

-Morning

it is the beginning of a memory

this world as it is a social theater: directional light to make it like a spot like on stage,

At the beginning of a day, so it is very soft cold sunlight, filling up the room, the triangle created a spot for louis

-sunset

the spotlight became a trap

The end of the day, the shadow is more present , created a trap for louis. The tone is warm but the redness create an unsettling feeling. and everything is more exaggerated

​with the cool tone of artificial light from the hallway and led lamps.

 COMPO BREAKDOWN:

filming in a miniature set from the past:

exaggerated dust

atmospheric haze to created layers of the space

tree silhouette with its unorganized form pose
v.s.
llouis self composed characters and the structure of the school

chromatic aberration

allow overexposure as the realistic photograph being developed

shallow depth of field

scratched texture of TV vignette

enhance the redness where the directional light serves as a trap to Louis

2.Nightmare sequence

the light is the lead of the nightmares, a representation of Louis start to lose his pivot--his shoes.

1.Classroom starts to deconstruct, darken the the room light, but enhance the directional light for the surrealism

flickering done in nuke and animated the lighting intensity in Nuke 

lighting animation

compo breakdown

2.School completely deformed

  • everything is upside down but the light is still carrying on to lead Louis' fall

animating the lighting colour in Nuke, so as the rim light of Louis 

Mix the raw render with volumetric render in Arnold

lighting animation

compo breakdown

3.tree and playground

  • the playground is deformed as a confined box,

  • the organic form of the tree pose as an threat,  light is still carrying on to lead Louis' fall

  •  tree holes formed as human eyes on it, as if there are a lot of eyes looking at louis' fall that he can't avoid eye contact

lighting animation

compo breakdown

  • use the volumetrix fog to transite to this scene

  • intensify the specular pass to enhance the eye reflects on trees 

  • mix the spec pass of the eyest on tree to create the transition for the next scene

Reference:

special shout out ​to the funky trees here in Arles!

4.shoes of the others, with their silhouettes

lighting animation

+

+

compo breakdown

compo the volumetric fog over the matte body of school characters​, animated in Nuke

3.constellation sequence

toneline + sheen shading = 2d look but in a  3d animated film. the paper texture : stay in Louis' drawing paper,

3d space = immersive and realistic imagination of Louis

compo breakdown

  • BG done in after effect

  • Constellations links animated in aftereffect

  • animated glow and paper texture in nuke

  • mix specular pass and sheen pass to drive the opacity texture on constellation objects

before

after

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